Wybrani prelegenci 2017

Valentina Tamer

Valentina Tamer

Game designer, writer & artist working at Daedalic Entertainment on titles: The Night of the Rabbit, Dead Age and latest work in progress - The Pillars of the Earth.Daedalic Entertainment Narrative Designer
Bartosz Lewandowski

Bartosz Lewandowski

Linguist and CEO of Roboto. Participated in localizations of a few hundred titles, from AAAs (EA, Activision, Sony, SEGA), to small mobile and indie games.Roboto CEO
Masatoshi Tokuoka

Masatoshi Tokuoka

Game reviewer and games media journalist at 4gamer.net and scenario writer for “Sen-no-Kaizoku” at Sega. atelier THiRD game journalist
Sos Sosowski

Sos Sosowski

The biggest Polish indie superstar. Mad Scientist of video games, creator of McPixel, Thelemite, latest Mosh Pit Simulator and many other games. Sos
Stefan Ljungqvist

Stefan Ljungqvist

Head of Experiment 101 studio. Worked with Square Enix, THQ, SEGA, Disney, Warner Bros and more. Ex-Art Director of Avalanche Studios (Mad Max, Just Cause). Experiment 101 Head of Studio
Katleen Evers

Katleen Evers

In GameDev for many years, she manages a Catalogue of independent titles on a daily basis, worldwide. The Day-to-Day life of games, taken care of with passion is what 4EversGames is all about.4EversGames CEO and Founder
Patryk Grzeszczuk

Patryk Grzeszczuk

Marketing director at 11 bit studios, focusing on game marketing and digital communication. Developed strategies for This War of Mine, BeatCop and Frostpunk.11 bit studios marketing director
Josh Sawyer

Josh Sawyer

Game Designer with 18 years of experience, now at Obsidian Entertainment. Created such legendary titles as: Icewind Dale, Neverwinter Nights 2, Fallout: New Vegas & Pillars of Eternity. Obsidian Entertainment Game Designer
John Romero

John Romero

Award-winning director, designer, programmer, and developer. Co-founder of id Software worked on Wolfenstein 3D, Hexen, Doom, Quake and 130 more titles in every genre and platform.Romero Games Game designer and programmer
Sjoerd De Jong

Sjoerd De Jong

Has 16 years of Unreal Engine experience. Worked for Guerrilla Games, Digital Extremes, Epic Games, Webzen and more. Level designer and the founder of Teotl Studios.Epic Games Unreal Engine Evangelist
Dieter Marchsreiter, Victor Perez & Will Beckett

Dieter Marchsreiter, Victor Perez & Will Beckett

Accordingly: CEO of Marchsreiter Communications, CEO of Reset PR & Senior Account Director of Premier. Industry PR leaders from Germany, France and the UK.Marchsreiter Communications / Reset PR / Premier -
Daniel Dociu

Daniel Dociu

Romania born Art Director of Amazon Games Studios. Worked for NCsoft, ArenaNet, Square, Electronic Arts & Zipper Interactive on titles like FIFA, Guild Wars, Need for Speed, Half-Life 2 & more. Amazon Game Studios Director of Art
Teut Weidemann

Teut Weidemann

Online games & f2p consultant for Ubisoft, Digital Extremes, Edge of Reality, Headup Games & more. Shipped over 100 titles in 30 years of career.Online Entertainment F2p & Online Games Consulting
Mike Hines

Mike Hines

Developer evangelist at Amazon.com. Worked in successful startups, 13 years Microsoft veteran, expert on app development.Amazon.com Developer Evangelist
Marta Ziółkowska & Piotr Mistygacz

Marta Ziółkowska & Piotr Mistygacz

Level designers - Piotr worked on AAA projects in Techland (Dying Light, Dead Island), Marta on indie titles (Escape Room VR, Oh Sheep).Piotr - Techland, Marta - Gspot Studios Piotr - Senior Level Designer, Marta - CEO, Level Designer
Marcin Przybyłowicz

Marcin Przybyłowicz

Composer and music director at CD Projekt RED. Author of music for The Witcher series, Hard West, The Vanishing of Ethan Carter, among others.CD Projekt RED Music Director / Composer
Ville Ruusutie

Ville Ruusutie

Principal Animation Programmer at Remedy Entertainment, worked on "Quantum Break" and "Alan Wake American Nightmare" . Has 17 years of experience in gamedev. Remedy Principal Animation Programmer
Kamila Dulska

Kamila Dulska

Last year's GIC Giant. Lawyer specializing in corporate governance and investor relations. Cooperates with Indie Games Poland Foundation.Independent lawyer prawnik
Morten Brunbjerg

Morten Brunbjerg

Writer for IO Interactive ,LEGO, InnoGames, PressPlay among other. Worked on Hitman Absolution, LEGO Elves franchise, Stikbold, and many more.Freelance Writer
Konrad Czernik

Konrad Czernik

Lead Concept Artist at Techland with over 10 years of experience. Worked on Hellraid, Call of Juarez and Dead Island and most of Short Break studios games. Also is an academic teacher. Techland Lead Concept Artist
Richard Winterstetter

Richard Winterstetter

Product Manager at European Games Group. Used to work as Game Designer at Travian Games before switching to the Publisher side. Expert on monetisation. European Games Group AG Product Manager
Daria Zersen

Daria Zersen

Concept-artist, illustrator in small casual game studios. Lead artist of e.g. Nightmares from the Deep: Davy Jones at Artifex Mundi. Currently Lead Artist at House of Fables.House of Fables Lead Artist
Mark Estdale

Mark Estdale

Voice content producer, founder of OMuk, Vault 501, designer of Creative Dialogue Tools. Worked for over 800 titles (Horizon Zero Dawn, The Witcher, Shadow Tactics).OMUK (UK) and Vault 501 (US) CEO/President
Jeff Tangsoc

Jeff Tangsoc

Audio Director of Power Up Audio Inc., award-winning sound studio that worked on: Darkest Dungeon, Crypt of the Necrodancer, Super Meat Boy Forever and more.Power Up Audio Inc. Studio Director
Kacper Kościeński

Kacper Kościeński

Experienced Programmer, whose work includes titles such as Ancient Space, Hard West and Dead Island and currently Gwent at CD PROJEKT RED.CD PROJEKT RED Senior Pipeline Programmer
Chris Bourassa

Chris Bourassa

Co-Founder/Creative Director & Artist at Red Hook Studios (Darkest Dungeon). Games industry veteran of 16 years, ex-Backbone Entertainment and Propaganda Games.Red Hook Studios Founder & Creative Director
Martyna Zych & Christian Beckhäuser

Martyna Zych & Christian Beckhäuser

Martyna is Twitch streamer and Twitch manager at GOG.com. Christian is YouTube reviewer, worked on Tower of Guns, Mothergunship. Both develop Cold Hearts.GOG.com Developer/artist/streamer
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Ivan Trancik

Ivan Trancik

Game-growth hacker with top-selling PC/console games (Space Engineers, The Division, Nex Machina), top100 grossing mobile games (Hill Climb Racing 2, Unkilled, What the Hen). Cellense, BuffPanel CEO
Masaru Ohnogi

Masaru Ohnogi

Head of Global Business Development of gumi Inc., one of Japan's leading mobile gaming companies. 15-year veteran of international business. gumi established global VR Fund and Incubation program.gumi Inc. Head of Global Business Development
Trudi Castle

Trudi Castle

Senior Artist at Red Hook Studios specializing in concept art. In the industry for over 10 years. Worked on Darkest Dungeon, Crysis series and The Long Dark among others.Red Hook Studios Senior Artist
Nicolae Berbece

Nicolae Berbece

Indie developer, designer of Move or Die, founder of and creator of Free Controller prompts pack used in tens of big titles, including Shadow Warrior 2.Those Awesome Guys Founder & Designer
Miikka Luotio

Miikka Luotio

Director of Developer Outreach at Tilting Point. In the industry for over 11 years, with over 16 titles shipped for mobile and web platforms. Worked in PopCap, Rovio and Flaregames. Tilting Point Director of Developer Outreach
Konstantinos Dimopoulos

Konstantinos Dimopoulos

Game urbanist, game, level and narrative designer, planner of imaginary places and interactive cities. Worked on The Sinking City, Culturplay, Droidscape: Basilica and more.Freelancer Game Urbanist, Game Designer, Consultant
Graham McAllister

Graham McAllister

Director of Player Research, an award-winning user research and playtesting studio. Has a Ph.D. in Computer Science. BAFTA Games member and monthly columnist on user research for GamesIndustry.biz.Player Research UX Director
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