Game industry is growing at such an amazing pace that it constantly needs more manpower. And they need a lot more different specialties than someone outside of game industry would imagine. Definitely specialties with highest demand would be programmers, with second in demand being artists: 2D, 3D,Animators, VFX artists, level artist. Third, designers: gameplay, level, quest and game designers. But that is not all, the industry needs: product managers, QA engineers, testers, player support and many more.
The career zone was introduced in GIC 2016 and then repeated in 2017 (under the new name of Geek Careers), with several companies trying to attract employees for their Polish and international offices. These were: 11bit Studios, Huuuge Games, Nordeus, Paymentwall, Qloc, Sperasoft and Techland. Both editions were even more successful than we hoped for and the recruiting companies were reporting they met many candidates, both Polish and foreign and on all levels of experience, starting from juniors and students, but also offering seniors and leads.
Encouraged by the success of the previous editions, we’re happy to announce that we’re relaunching Geek Careers in 2018. Bearing in mind that some of you may have limited time or means, we’ve made it really easy to take part in the event – access to Geek Careers is free for all GIC attendees and for all PGA attendees – all you need is 1-day ticket.
We expect to have information about first companies recruiting in 2018 soon. For now, to give you a glimpse of how the event is working, below you can check companies recruiting during Geek Careers 2017:
Huuuge Games is a gaming company on a mission to build world’s largest real-time social casual gaming platform connecting millions of players to have fun & socialize & play awesome games.
Huuge Games is constantly looking for fresh blood to join their ranks.
Founded in 1991, Techland is a renowned independent game developer, distributor, and global publisher. The Poland-based company is best known for the original Dead Island games, the Call of Juarez series, and Dying Light (and its expansion Dying Light: The Following). Techland develops and publishes top-tier entertainment content for all the leading platforms, including the PC, Sony PlayStation 4, and Microsoft Xbox One. Comprised of over 350 professionals across four offices in Poland and Canada, the company is committed to delivering unforgettable experiences and using latest technology for innovative entertainment.
For more details on Techland’s open positions and internship program please visit techlandjobs.com.
BoomBit Games is a Global Force in Mobile Games, both as a Developer and Publisher. Boombit Games team loves making innovative fun games of All Genres. Today, Boombit Games is best known for these popular titles; Dancing Line (Co-Developed with Cheetah Mobile), Tiny Gladiators, Build a Bridge, and Driving License Simulator. Boombit Games reaches millions of players each day around the World on iOS and Android. At BoomBit Games works of over 140 multi-national developers that create several projects running at once. Join Boombit Games in making the World’s next best games!
Founded in 2012, Anshar Studios is a game development studio employing over 40 skilled professionals and game enthusiasts from the video game industry. Their employees have over 10 years of experience in major video game development fields, including design, art, programming, and production coordination. They have collaborated, among others, with Artifex Mundi, The Farm 51, Seebo, Playway, The National Center of Research and Development, and The Ministry of Culture and National Heritage of the Republic of Poland. Anshar Studios also employs talented students, who can discover their potential and develop professionally by cooperating with Anshar experts. It is crucial for Anshar Studios to focus on experience and passion.
11 bit studios is an independent game company devoted to creating and publishing meaningful games able to leave a strong mark on a widely understood popculture. Currently working on Frostpunk and getting ready to publish Moonlighter, Children of Morta and Tower 57.
The space in Geek Careers is available with bronze sponsorship packages. The idea behind the zone is that all companies should fairly compete with their job offers and not with booth size.
Game Industry Conference has two unique qualities attracting people looking for a job or to change a job:
1. It is held during a weekend,
2. Access to GIC and Geek Careers is affordable.
In result, it attracts more prospective candidates.
This is how our career zone presented itself last year: