Geek Careers zone

Highlights

  1. Find the best job in gamedev!
  2. Available also for open pass holders!
  3. Do not hesitate, boost you career with us!

The career zone was introduced in GIC 2016 and then repeated in 2017-2021 (under the new name of Geek Careers), with many companies attracting employees for their Polish and international offices.

Geek Careers in 2022 was already record-breaking and the game industry is growing at such an amazing pace that it constantly needs more manpower. Each year, dozens of companies are looking for employees at all levels.

Specialties with the highest demand definitely would be programmers, with the second being artists: 2D, 3D, Animators, VFX artists, and level artists. Third, designers: gameplay, level, quest, and game designers. But that is not all. The industry also needs product managers, QA engineers, testers, player support, and many more.

Bearing in mind that some of you may have limited time or means, we’ve made it really easy to take part in the event! Access to Geek Careers is free not only for all GIC attendees but also for a one-day visit using the Open Pass.

 

Companies recruiting at GIC'25:

11 Bit Studios

A collective of talented game developers and skilled publishers, we reach millions of dedicated players through our commitment to meaningful entertainment and relatable games that make you reflect and provoke thought. Alongside publishing our own titles, we’re looking to partner with teams who share our artistic sensibility and a thoughtful approach to game-making—all while balancing creativity with a smart, sustainable business mindset.

  • If you are looking for options please visit our webpage

Robot Gentleman

Robot Gentleman is an independent games developer based in Poznan, Poland, easily recognizable by their signature headgear. If you’ve ever seen a robot in a top hat, that’s probably one of us! The studio is known for the warmly received dark comedy atomic adventure 60 Seconds! and its spiritual successor – 60 Parsecs! We are a joyful ensemble of developers who are keen on storytelling experimentation. Creating captivating narratives, bending design ideas and crossing boundaries are what we aim for in our titles. Originally coming from both game development and filmmaking backgrounds, we’ve been fostering our robot culture to create games in our own unique way. Following the success of the “60” series, we plan to continue developing unconventional games with twisted stories, while also actively engaging with the global gamedev community and supporting the local indie scene in our home city of Poznan, Poland. Job offers.

Fool’s Theory

We are Fool's Theory – a crew of passionate and creative game developers who share a simple vision: we believe that letting our enthusiasm run wild and staying flexible with our methods is the perfect recipe for making amazing games. We are continuously looking for skilled and dedicated developers to join the team. If you've got what it takes - get in touch with us!

If you are looking for options please visit our webpage

Previously recruiting