Call for speakers ⧉

The hybrid event Connecting on-site with online

Hybrid GIC 2021 aims to meet the needs of those not fond of online events, with ones that cannot or do not want to travel. Like always, being on the frontier of industry events, we will be looking for new solutions for new times.

MeetToMatch for the best meetings

The GIC offers the best B2B opportunities to reach industry professionals from Poland and most of Central and Eastern Europe. The best available meeting system MeetToMatch allows for well-organized sessions with just the proper business partners you are looking for.
MTM on GIC2021 will be available in two options – online and onsite, with traditional meeting tables, coffee, energy drinks, and real people.
In the online part, while offering the most premium meeting system, we humbly keep this as pay what you like, with the choice of zero RECOMMENDED for every indie that needs our support. If you aim for on-site MeetToMatch at the GIC you need to arm yourself with our Business Pass.

Teaching event with advanced talks

At the GIC we believe in the learning value of talks and we think that the content of presentations and meetings is more important than big names. Due to our unique marking of the presentation difficulty level (1 - basic, 2 - intermediate, 3 - advanced), we are looking for talks that will provide useful insight even to developers with years of experience. Speaker candidates have to go through an advanced and rigorous submission and review system, while our Advisory Board is working hard to verify the potential value of every talk.

And it pays off: the GIC is seen as a major teaching event with talks of only the best quality.


Central & Eastern European Game Awards is a new initiative to recognize and promote the best video games from this region yearly. The CEE region is big and important and yet often underseen part of the global gaming industry. The region totals over 1000 game development studios, over 25000 people producing games and many interesting success stories.

Central & Eastern European Game Awards 2020 announcement is to be declared.

Polish Game Industry

as seen on the Poznań Game Arena and Game Industry Conference

The Game Industry Conference takes place alongside the Poznan Game Arena, one of the most important and largest game expos in Europe. Over 79 300 visitors enjoy the show by testing games and hardware from more than 220 expositors.

The two events are the best place to meet most of the people from the Polish Game Industry. There are already more than 440 studios and 9 710 people working in games development in Poland. And if you include all the additional services, such as outsourcing, Q&A, localization, publishing and distribution, this number will surely double in its size.

Featured speakers 2022

For on-site talks in Poznan

Kate Edwards

Kate Edwards

CEO and Principal Consultant of Geogrify, Board Member of Take This, and the former Executive Director of the IGDA and Global Game Jam.
Robin-Yann Storm

Robin-Yann Storm

UX and tools designer, worked on editing tools in Hitman and Horizon series. Worked for Apple on Reality Composer and Reality Converter.
Isaque Sanches

Isaque Sanches

Senior Game Designer at Ubisoft Redlynx. Worked at Virtuleap, Infinity Games, Cycloid, and more, specializing in AR and VR.
Teut Weidemann

Teut Weidemann

Consultant for Ubisoft, Digital Extremes, Edge of Reality, Headup Games. Shipped 100+ titles in 30 years of career. Creative Director at Stratosphere Games.

GIC'22 Sponsors

you can be one of them!


Marka Polskiej Gospodarki
Ministerstwo Kultury, Dziedzictwa Narodowego i Sportu
Ministerstwo Rozwoju i Technologii
Pocket Gamer
Games Bavaria
Swiss Games
Indie Games Poland
PoLAND of IT Maters
games: net Berlin Europe
Polskie Towarzystwo Informatyczne
Global Top Round
Games Gathering 2017
Game Developers Session
Poznańskie Centrum Superkomputerowo-Sieciowe


Wydział Informatyki Politechniki Poznańskiej
Ruch Projektantów Gier

Media partners

Dutch Game Garden
Events For Gamers
Pixel Magazine