Boards and committees

Program Board

Maciej Miąsik chair

Movie Games

Marcin Blacha story

CDProjekt Red

Kamil Braun art

Techland

Oscar Clark programming & design

Fundamentally Games, RocketLollyGames

Zofia Domaradzka audio

Atomic Wolf

Karol Duma art

Flying Wild Hog

Kate Edwards  global design, production & release

Geogrify / SetJetters

Karol Gaida mobile/F2P, programming, unreal

TKoU / Samurais

Bartek Gajewski business, design, pr & marketing,

Game Operators

Tomasz Gop

Flying Wild Hog

Tomek Grochowiak design

MoaCube

Ɓukasz Hacura biz & production

Anshar Studios

Konstanty Kalicki business, design

Thing Trunk

RadosƂaw Klasa design, storytelling

Sperasoft

Tobias Kopka conference program

Reboot, Ludicious

BƂaĆŒej Krakowiak bizdev & marketing

Ice Code Games

PaweƂ Laskowski design, QA & loc, storytelling

Vile Monarch

Marta Leydy-Odrzywolska art

Women in Games

Krzysztof Lipka audio

11 bit studios

Marcin Makaj business, design, game studies & serious games

VThe Moonwalls

Artur Maksara production

Intel

Maksymilian Michalski programming, unity, unreal

Rebel Wolves

MichaƂ Mochocki design, Game studies & serious games, storytelling

False Prophet

Krzysztof Muciak legal

CD Projekt Red

MichaƂ Nowak programming, unreal

CD Projekt Red

MichaƂ PękaƂa legal

Rymarz Zdort Maruta

Marcin PrzybyƂowicz audio

CDProjekt Red

Danuta Psuty design, storytelling

Bloober Team

Daniel Sadowski design, business

Rebel Wolves

Szymon Sirocki mobile/F2P, new tech, programming

Playtika

MichaƂ SƂapa programming, unreal

Flying Wild Hog

Martine Spaans mobile, f2p, casual

FGL

Kamila Spierewka mobile/F2P, PR & marketing

Afterburn

MichaƂ Stankiewicz Mobile/F2P, new tech, programming

Last Qubit

Kacper Szymczak design

Artificer

MichaƂ Szymerski business, design, Mobile/F2P

Intermarum / JNT Games

PaweƂ Weder Mobile/F2P, PR & marketing, production

Madcore Games

Gracjana ZieliƄska art

MoaCube

 

Academic Board

Prof. Maciej Drozdowski chair

PoznaƄ University of Technology, Institute of Computer Science, Poland

Prof. Espen Aarseth

IT University of Copenhagen, Center for Computer Games Research, Denmark

Prof. Sylvius Lack

Games Academy Hochschule, Berlin, Germany

Prof. Ćœilvinas Lilas

Academy of Media Arts Cologne, Germany

Prof. Julian Togelius

IT University of Copenhagen, Center for Computer Games Research, Denmark

Dr MichaƂ Mochocki

Kazimierz Wielki University in Bydgoszcz, GAMEDEC: Game Studies & Design, Poland

 

Organizing committee

Jakub MarszaƂkowski chair

Institute of Computer Science,
PoznaƄ University of Technology
Indie Games Poland Foundation

Wojciech Becla

Madmind Studio

Mateusz Bukowian

Google Cloud

RadosƂaw GoƂębiewski

PoznaƄ Supercomputing and Networking Center

Tomasz HaƄderek

Vitruvio Foundation

Ɓukasz JagodziƄski

Scopely/Digit Game Studios

Karolina Kowalewska

Ready Code,

Hanna MarszaƂkowska

Vitruvio Foundation

Jędrzej MarszaƂkowski

SensoTransel

Olga Matej

Vitruvio Foundation

Marcin Michalski

Flying Wild Hog

Vlad Micu bizdev

Vitruvio Foundation

Thor Myrdal bizdev

Vitruvio Foundation

Martyna Neumann

Avalanche Studios Group

Piotr Piotrowski

Vitruvio Foundation

Robert PodgĂłrski

BlackMoon Design

Natalia Pych

Grajmerki.pl/Games Operators

Krzysztof Skoracki

Blindflug Studios

Jakub Wawrzyniak

TIDK

Grzegorz Wątroba

PixelAnt Games

Kacper ƻubryk

Vitruvio Foundation, WSB Merito PoznaƄ